With the key requirements in place, we worked alongside design and engineering teams in Sky to decommission an existing gallery and its infrastructure, making way for the all-new production facility.
Our automation specialist worked closely with production to develop the initial programming sets and build the automation shows.
With much of the channel output data driven, we worked closely with our in-house graphics and data development teams to deliver automated Realtime GFX and Stats applications. These integrated with our automation system and studio graphics platform and could be deployed by production to control their onscreen GFX.
We designed and installed an edit and replay platform and transferred the existing Sky Sports racing archive to the central server in SPS.
Lastly, we trained the new directors and production team, supporting them through the launch.